Tomato's Guns

A first person shooter exploration game that takes heavy inspiration from the Metroid: Prime franchise. The player will explore a hostile alien planet and gather various weapons and upgrades to use in combat against enemies.

This was a Directed Research for Fall 2020. My focus was on scalability of art pipelines and learning the workflow for creating 3D art in games.

Software used:
Substance Painter, Maya, Unity

My Contributions

Concept Art

Designed gun and enemy concepts and illustrated ideas together with the designer's input.

3D Art

Used Maya to model, rig and animate and textured with Substance Painter.

Art Deliverables

Researched art pipelines and optimizing art for games. Created workflow explanations in both presentation and video format.

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