Created optimized, stylized handpainted + PBR organic models and textures based off concept art.
A tall plant I made. We wanted all environment plants to be PBR for this project, so I textured this with hand painted stylized PBR in Substance Painter.
All food and ingredients would be unlit, so here's a river gourd ingredient in Unity!
I sculpted details onto this stone lantern with ZBrush and textured in Substance Painter (stylized PBR).
Marine Purin unlit. I made two versions (high poly in Zbrush+retopo in Maya, lowpoly direct box modeled in Maya).
This one is the high poly! All of this was also textured in Substance Painter.
A star fruit hanging ingredient! Unlit.
Melon Bread dessert, unlit.
Pond Cookies dessert, unlit.
Chili Bread dessert, unlit.
Individual chilis by Kelly Pfeiffer.
A crystal-like food colouring ingredient! Unlit.
A Rock Candy ingredient, unlit. Handpainted in Substance Painter.